skin: Skin Ops
Smoothing skin weights of selected poly vertex or vertices. Average skin weight values of all neighboring vertices will be applied to the selected vertex. Usage: Select skinned vertex or vertices and execute the command. Command: import i3d,i3d_skin as iS;iS.skinWeightOps().smooth(); Prerequisites: Download i3d pyc files. https://ironthreed.blogspot.com/2019/02/i3d-2019-version-i3d-python-script-files.html Primary Maya python commands: polyInfo skinCluster skinPercent