MEL command: SmoothBindSkin; Command: skinCluster Bind Skin Options Flags Related Bind to Joint hierarchy toSelectedBones(tsb)=0,toSkeletonAndTransforms(tst)=0 Selected joints toSelectedBones(tsb)=1,toSkeletonAndTransforms(tst)=0 Object hierarchy toSelectedBones(tsb)=0,toSkeletonAndTransforms(tst)=1 Bind method Closest distance bindMethod(bm)=0 Closest in hierarchy bindMethod(bm)=1 Heat map bindMethod(bm)=2 heatmapFalloff(hmf)=0.0-1.0 Geodesic Voxel bindMethod(bm)=3 Skinnning method Classic linear skinMethod(sm)=0 Dual quaternion skinMethod(sm)=1 Weight blended skinMethod(sm)=2 Normalize weights None normalizeWeights(nw)=0 Interactive normalizeWeights(nw)=1 forceNormalizeWeights(fnw)=1 Post normalizeWeights(nw)=2 Weight distribution Distance w...