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Showing posts from November, 2017

Online Maya Python Command Reference (2018)

Maya Python Command Rerference http://help.autodesk.com/cloudhelp/2018/ENU/Maya-Tech-Docs/CommandsPython/ pymel.core.general https://help.autodesk.com/cloudhelp/2018/ENU/Maya-Tech-Docs/PyMel/generated/pymel.core.general.html

Fix texture file path

Fix texture file path in a scene. When a texture file is selected in the window, it tries to change the directory path of all textures in a scene.  pyc file download URL:  https://goo.gl/x4ptMW Fix texture file path Command import i3d_texture as i3d_txtr; i3d_txtr.fixTextureFilePath(); Usage Execute the command to open a window and locate texture files. pyc i3d_texture.pyc Tips If polygon(s) selected, it tries to find and load textures related to selected polygons.

SmoothBindSkin(MEL) options and skinCluster command flags

MEL command: SmoothBindSkin; Command: skinCluster Bind Skin Options Flags Related Bind to Joint hierarchy toSelectedBones(tsb)=0,toSkeletonAndTransforms(tst)=0   Selected joints toSelectedBones(tsb)=1,toSkeletonAndTransforms(tst)=0   Object hierarchy toSelectedBones(tsb)=0,toSkeletonAndTransforms(tst)=1   Bind method Closest distance bindMethod(bm)=0   Closest in hierarchy bindMethod(bm)=1   Heat map bindMethod(bm)=2 heatmapFalloff(hmf)=0.0-1.0 Geodesic Voxel bindMethod(bm)=3   Skinnning method Classic linear skinMethod(sm)=0   Dual quaternion skinMethod(sm)=1   Weight blended skinMethod(sm)=2   Normalize weights None normalizeWeights(nw)=0   Interactive normalizeWeights(nw)=1 forceNormalizeWeights(fnw)=1 Post normalizeWeights(nw)=2   Weight distribution Distance w...