19.05.24 #i3d_anim.pyc i3d_anim.py # getAttrValsAsText(attrs,nodes): # deleteAnim(attrs,mod): #posing: # savePose(self,attrs,fldrName, fileName, key, mod): # loadPose(self,fldrName, fileName, key, mod): #keyBake: # doBake(self,bakes): #animImpExp: # loadPlugin(self,pluginName): # imp(self): # rebuildHierarchyFromAnimFile(self,animFile): # getChilds(self,nodes,top): # main(self): #FBX: # findItem(self,topFldr,fldr): # getMayaFiles(self,fldr): # getContext(self,textfile): # bakeAndExport(self,context,mayafiles,fldr,fbxfldrname): # logmessege(self,st,et,elt,results): # batchExport(self,topFldrName): #scaleAnimCurveKeys(): # filterDoScale(self,F1,F2,F3): # updateGUI(self,uiObj): # initWin(self,winObj): # doScale(self,sf,f1,f2): # GUI(self,cmdStr): #i3d_GUI.pyc #printout: # context(self): #common: # initWindow(self,winObjName): # initWinColumn(self,winObjName): #spaceLoc: # _exec(self,method,locSizeUI,cbUI): # updatei3dPref(self,iF1): # changeLocSize(self,iF1,v): # GUI...