i3d: Skin Editor Toolset

A Collection of smoothSkin editing tools
1: "Bones"
Updates num of bones, name of selected skin and a list of skin bones of selected skin.

2: List of bones

3: Edit Skin buttons
"Bind" : binds skin using smoothSkin. Select non-skinned mesh and joints.
"Detach" : Detach smoothSkin from selected skins.
"Add B": Add new bones to selected skins.
"Rmv B": Removes skin bones from skins.
"Bs 2 B": Move skin weights to the last selected bone.
"Bs 2 Vs": Select poly vertices skin-weighted to selected bones.
"P:ExpImp": Export smoothSkin Infos of selected skins. With shift presssed, it imports exported infos.
"V:ExpImp": Export smoothSkin Infos of selected skin mesh verticies. With shift presssed, it imports exported infos.

4: GUI Tools buttons
"C Editor": Opens Component Editor window.
"MirCopy": Opens Mirror Copy options window.
"S Editor": Opens Script Editor window.
"Renamer": Opens i3d's renamer window.

5:
Sel Set "1~6": Save current selection. With shift pressed, it tries to re-select saved selection.
Tfm Set "A~F": Save transform values(SRT) of current selection. With shift pressed, it reloads saved values and tries to set the pose.

6:
"Select": Selects hilited bones from the textScrollList.
"Sel All": Selects(Hilites) bones in the textScrollList.
"Clear": Clear(Deselect all) the selection in the textScrollList.

7:
"DLAxis": Turns on displayLocalAxis of selected nodes.

8:
wt:"0.0": Applies zero value skin weights to selected vertices and a selected bone.
wt:"1.0": Applies 100% skin weights to selected vertices and a selected bone.

EOF

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