i3d: FBX Batch Exporter
Batch command to export FBX(.fbx) files from Maya(.ma,.mb) files in a folder.
Specified nodes and attributes will be baked.
Top node(s) of hierarchy of those baked nodes will be selected when exporting.
Prerequisites:
Download i3d pyc files.
https://ironthreed.blogspot.com/2019/02/i3d-2019-version-i3d-python-script-files.html
Specified nodes and attributes will be baked.
Top node(s) of hierarchy of those baked nodes will be selected when exporting.
Usage:
In a folder, place all Maya files(.ma or .mb).
Also place bake.txt in this folder.
This folder need to be in your Documents folder. (Windows only)
It should look like this(Windows only): \Users\Documents\foldername\
Sample:
bake.txt (this case, HIK bones and attributes) needs to be in \Users\Documents\foldername\
FBX files:
All FBX files will be exported to foldername\fbx\ folder.
In a folder, place all Maya files(.ma or .mb).
Also place bake.txt in this folder.
This folder need to be in your Documents folder. (Windows only)
It should look like this(Windows only): \Users\Documents\foldername\
Sample:
bake.txt (this case, HIK bones and attributes) needs to be in \Users\Documents\foldername\
FBX files:
All FBX files will be exported to foldername\fbx\ folder.
Command:
import i3d,i3d_anim as iA;iA.FBX().batchExport("foldername");
Prerequisites:
Download i3d pyc files.
https://ironthreed.blogspot.com/2019/02/i3d-2019-version-i3d-python-script-files.html
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