Maya GUI Tool: Locator Creator
GUI: Locator Creator
Integer under Create button:
Set locator size.
Create:
Creates a new locator if nothing selected.
Create Parent:
Creates locator(s) under selected node(s) as child.
Create Point Constraint: >>*1
Creates locator(s) point-constrained to each of selected node(s).
Create Orient Constraint: >>*1
Creates locator(s) orient-constrainted to each of selected node(s).
Create Parent Constraint: >>*1
Creates locator(s) parent-constrained to each of selected node(s).
Checkbox: <<*1
When checked, all constrained locators will be baked and selected will be constrained to them.
Prerequisites:
Download i3d pyc files.
https://ironthreed.blogspot.com/2019/02/i3d-2019-version-i3d-python-script-files.html
Python command:
import i3d,i3d_GUI;i3d_GUI.spaceLoc().GUI("i3d_GUI",3);
Integer under Create button:
Set locator size.
Create:
Creates a new locator if nothing selected.
Create Parent:
Creates locator(s) under selected node(s) as child.
Create Point Constraint: >>*1
Creates locator(s) point-constrained to each of selected node(s).
Create Orient Constraint: >>*1
Creates locator(s) orient-constrainted to each of selected node(s).
Create Parent Constraint: >>*1
Creates locator(s) parent-constrained to each of selected node(s).
Checkbox: <<*1
When checked, all constrained locators will be baked and selected will be constrained to them.
Prerequisites:
Download i3d pyc files.
https://ironthreed.blogspot.com/2019/02/i3d-2019-version-i3d-python-script-files.html
Python command:
import i3d,i3d_GUI;i3d_GUI.spaceLoc().GUI("i3d_GUI",3);

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